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Get The Ball Rolling

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29m 31s

I want to try making more games, so I'm making another. This one may be more of a puzzle-based game where you have to place objects to move a rolling ball with gravity from point A to point B. I will try to have a variety of objects, so the game d…

I want to try making more games, so I’m making another. This one may be more of a puzzle-based game where you have to place objects to move a rolling ball with gravity from point A to point B. I will try to have a variety of objects, so the game doesn’t feel too stale. Some base ideas are a slope, a vertical and horizontal launcher, ice, a conveyor belt, a block, and a fan, however, more ideas may come to mind later. Also, the banner image is just a placeholder for now :)

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Tyler

Just the basics for now.
I used a static body 2D to create a ball that rolls and stuff. First time using these types of collision objects, hopefully they’re easy to work with later on.
I then used a rigid body 2D to create a block that affects the ball without falling.
Afterwards I added a background (old asset from Untitled Meow Meow) and a box around the background so the ball would fall into the void.
Finally, I drew some textures for the ball and blocks.
Everything seems to be good for now and I’m excited to see where this goes :D.

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