CaineAI-Backend banner

CaineAI-Backend

4 devlogs
4h 53m 34s

It's a Python based Backend for an AI which interacts with a Godot 4 game (https://game.core01.eu), this runs a webserver where the game can post and get interactions and stats from.
This is the Backend and can technically be implemented into Eve…

It’s a Python based Backend for an AI which interacts with a Godot 4 game (https://game.core01.eu), this runs a webserver where the game can post and get interactions and stats from.
This is the Backend and can technically be implemented into Every game.

This project uses AI

I used AIs help (chatgpt) to help me choose the right AI for that game and how to setup it correctly, it also helped me code a image learning system.
AI itself (qwen2.5) is itself also a part of the game, as the ringmaster

Demo Repository

Loading README...

contact2

Shipped this project!

Hours: 4.89
Cookies: 🍪 23
Multiplier: 4.68 cookies/hr

I built an AI Backend for an Game based on Godot 4, that AI has free will and can decide stuff, the most challanging thing was finding the right AI especially one which is fast. I’m proud of it being Able to run and actually work

contact2
  • Add Docker compatibilty
  • Add ENV files
  • Dynamic Lore
Attachment
0
contact2
  • Rewrite the backend to be able to use ANY AI
  • Add More information (such as Accurate Lore)
  • Improved Image Learning
  • Improved map building
0
contact2
  • Temprarily change the AI to groq for faster responses
  • added Image Learning/ Improved it to actually work
0
contact2

I first Started with creating some python scripts which Interact with an LM Studio API and returns information codes, i then proceeded to integrate into the Game with an Python3 webserver with Several available endpoints such as POST and get.
As attachment is a clip of the game interacting with AI

1

Comments

Noname
Noname 16 days ago

Peak