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TovaIDE-STM

13 devlogs
19h 10m 2s

This is my second installment in my editor series. The first version was for Arduino and ESP23, but this time it's an IDE for STM32.
I'm aiming to make it more user-friendly than CubeIDE while ensuring pure support for Japanese (and ideally Engli…

This is my second installment in my editor series. The first version was for Arduino and ESP23, but this time it’s an IDE for STM32.
I’m aiming to make it more user-friendly than CubeIDE while ensuring pure support for Japanese (and ideally English).

This project uses AI

I used Github Copilot and WIndsurf to write the code

Demo Repository

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Rintaりんた

I created a website that summarizes how to use it.

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It’s still unstable, but it’s now available as a VS Code extension.

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I made the UI a little more modern.

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I’ve added a feature to display ST-Link connection information.

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I’ve added an easy-to-use toolbox.

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I’ve added some English support and resolved the “There is no data provider registered that can provide view data.” error that appears in new environments.

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I was able to confirm that it’s possible to create a project while using Windsurf!

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I’ve managed to create and flash projects using MCP

However, it’s unusable without knowing the bugs, so I’m starting a major bug-fixing project.

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I have created the foundation to actually enable writing.

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  • LMstudio and Qwen Desktop now automatically generate MCP configurations.
  • Became compatible with OpenVSX.
  • Added support for wallpapers.
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Added MCP functionality!
This makes it easier for AI to create pin configurations and code.

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We’ve completed a feature similar to CubeMX!
Now you can automatically generate templates for your work.

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