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MICROMETRO

1 devlog
8h 53m 4s

Since a young guy i used to minimetro in my mobile allat and after i found out about flavortown i wanted to use this again and now drop this game For you guys to test out, i Did allot of works and asked copilot to help me in some things too but it…

Since a young guy i used to minimetro in my mobile allat and after i found out about flavortown i wanted to use this again and now drop this game For you guys to test out, i Did allot of works and asked copilot to help me in some things too but it now has turn out to be like this and i super proud of what i have made. Basically u have 3 modes and u connect the train tracks by clicking on them if the max num of passenger limit runs out you lose. :)
HOW TO PLAY
Click a station — it glows yellow and a dashed preview line follows your cursor

Click a second station — a colored line is drawn, a train spawns and starts running

Extend a line by clicking one of its endpoint stations, then a new station

Trains automatically pick up anyone waiting and drop off passengers at their matching shape

The red danger arc around a station fills up — if it completes → Game Over

This project uses AI

I used copilot for some problems and function i couldnt complete myself

Demo Repository

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bhimesh

Shipped this project!

Hours: 8.88
Cookies: 🍪 30
Multiplier: 3.38 cookies/hr

I think i am already ready to ship this project with all the hardwork and time, lets do it uwu

bhimesh

So basically, I am bhimesh and a young developer, with the skills of a website developer i wanted to create a game thaat i loved since a kid and make it so that everyone can play, i dont know if i will get copyrighted or not. i have no idea. So, i used html css and java, the colors were very hard to identify in my opinion but i think i did well enough and i am proud of myself
I started by creaating all the files that are html css and js
starting from html i made all the required div connected the css and js and then wrote a popup window and how to play window.
Then CSS was probably the hardest part i couldnt walk through the colors and the some fonts which took alot of time. then js went fast tbh i never thought it to be like that fast and boom did some tests worked and then i pushed it to github and vercel and voila

i am open for feedbacks too

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