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The Commute

4 devlogs
23h 34m 29s

A quiet, atmospheric walking simulator about memory, routine… and what happens when those memories begin to slip away.

Walk the same path home each day, through sunlit streets, quiet gardens, and familiar places.
At first, everything feels war…

A quiet, atmospheric walking simulator about memory, routine… and what happens when those memories begin to slip away.

Walk the same path home each day, through sunlit streets, quiet gardens, and familiar places.
At first, everything feels warm. Comforting.

But the world doesn’t stay the same.

Details begin to change.
Sounds feel… wrong.
Some memories become harder to reach.

And some things refuse to be forgotten.

Demo Repository

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Gongitygongitygong

Shipped this project!

Hours: 23.57
Cookies: 🍪 176
Multiplier: 7.45 cookies/hr

i finished the game! my hands are aching from all the pixel art! but yeah! its finished!

Gongitygongitygong

sorry i didnt write a devlog for so long i pulled an all nighter and i fell asleep so i forgot to log a devlog but i tried my best to source and adapt music for each game. i also finidhed all the levels. all thats left are cutscenes and touching up. (i know im not supposed to have more than 10h but sorry i forgot to log one in the middle and if i lose this time ill take it with dignity)

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Gongitygongitygong

completed loops 1 through 6, including art (assets took damn long)

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Gongitygongitygong

wasted like 5h trying to fix a bug where the screen wouldnt draw properly, its fixed now, apparently i had to draw outisde of a func??? idk man but if it works dont touch it ig…

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Gongitygongitygong

designed assets (it took so long cos im shit at art)

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