An actually good undertale fight simulator for Undyne the Undying, made in Godot.
An actually good undertale fight simulator for Undyne the Undying, made in Godot.
This project has been kinda a dream of mine! this definity should have already existed, (but people were too focused on sans…)
Once i got some basic functions setup, the attacks weren’t that hard to add.
i polished a couple things, like the website and game. now im gonna ship!
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i finalized the website, and… added attacks 14-18! which means the game is basically done! Im shipping tommorrow, after i fix some bugs. please report any bugs you find to me so i can ship without them
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i have finished attacks 9-14, which means all green soul attacks are done! i also updated the website a bit more.
i added the yellow arrows! it took me a while to figure out how to implement them, but i think it turned out well.
I also tried to fix the issue with the spear animation making undyne stop moving, but the animations are a bit delayed.
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i spent a little bit of time putting up a website, so now you can play it!
The game still isn’t done, put if there are any inaccuracies, you should tell me
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i added 2 new red soul attacks! i also added some new keybinds:
(1) change music to, THE BEST BATTLE MUSIC
(Home) kill yourself (thats what i do at the end)
i really like how this is turning out!
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Ive added some new attacks, and i also changed how they are seqcuenced. I thought they were random, but no. they are in a preset pattern. Ive also added the spear swing animation (like literally just added)
i also made some animations more accurate, along with the attacks
ive worked on polishing some things to make them more like the og game, and ive also added some actual undyne attacks. (not fully accurate)
also at 41 seconds i start to show a werid bug i need to fix… and one of the attacks ive added isn’t actually used yet.
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