Updated Project: This new version has brought a lot of additional features such as: a PBR renderer, GPU solver, UI tweaks, meshing exporting, improved PSLG drawing, and Neumann boundary conditions.
Link to original project (started in SoM): https…
Updated Project: This new version has brought a lot of additional features such as: a PBR renderer, GPU solver, UI tweaks, meshing exporting, improved PSLG drawing, and Neumann boundary conditions.
Link to original project (started in SoM): https://summer.hackclub.com/projects/3232
Explore the time propagation of solutions to PDEs (partial differential equations) on surfaces in 3D space in this interactive sandbox! This project was written using C++ and OpenGL. The Finite Element Method was used to numerically solve these PDEs which requires using a lot of Linear Algebra in combination with some Multivariable Calculus.