Cotti the Knight banner

Cotti the Knight

4 devlogs
3h 39m 40s

This is my first project on Flavortown. I’m excited to share my progress!
It’s a platformer game where you should earn coins and Explore the world of Cotti the Knight!

This project uses AI

I used Ai for the LOGO

Demo Repository

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Cotti

Shipped this project!

Hours: 3.66
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It’s a 2D platformer where you play as a brave knight jumping, collecting points, and exploring a colorful fantasy world. I built it from scratch as my first ‘real’ full game project, learning everything from player movement and collisions to sounds, scoring, and game polish.
This project taught me how to plan, build, and actually finish a game which was way harder and way more satisfying than I expected :)
You can play it online here: https://cottidev.itch.io/cotti-the-knight

I’m excited to keep building and improving more games and projects, bigger and better!!

Cotti

I’ve officially finished Cotti the Knight. This started as my first real game dev experiment, and now it’s a complete playable 2D platformer!

For the last stretch, I focused on polish and stability:

  • Fixed bugs and edge cases
  • Refined movement and gameplay feel
  • Balanced scoring and interactions
  • Made sure sounds, mechanics, and UI all worked together smoothly

I’m so proud

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Cotti

Since the last devlog, I made solid progress on Cotti the Knight, and the game is finally starting to feel like an actual game instead of just a moving character.

What I added:
In this phase, I focused on adding core game features:

  • New functions to better organize the game logic
  • Sound effects for actions (which instantly made the game feel more alive)
  • A score system

Adding sounds was a big moment (really) everything felt way more responsive and satisfying once audio was involved :)

What I learned is here:

  • Why functions matter for keeping code readable and manageable
  • how different systems (player, score, sound) interact with each other
  • That adding “small” features often requires more logic than expected

I’m starting to think more like a real dev instead of just writing random code until it works!
I hope u like it :)

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Comments

Cotti
Cotti 15 days ago

I worked hard on this part!

Cotti

I just joined and started my first real game dev project which is Cotti the Knight, a 2D platformer. This is my first time actually committing to making a game instead of just messing around :), so everything here is very new to me.

The idea is simple : you play as a knight navigating a 2D world with platforms, obstacles, and eventually enemies. Nothing crazy yet—but that’s kind of the point. I wanted to start small and actually finish something.

What I worked on:
For this first stage, I focused on the absolute basics like

  • Setting up the project and game window
  • Creating a player character
  • Implementing movement (left, right, jumping)
  • Basic gravity and collision with the ground/platforms
    Just getting the character to move and feel like a platformer already took more effort than I expected even while having help from yt tutos :)
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Cotti

I’m working on my first project! It’s a game. This is so exciting. I can’t wait to share more updates as I build and learn new things every day.

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