A minecraft mod where the tools use energy from batteries to use instead of durability
Debugging
A minecraft mod where the tools use energy from batteries to use instead of durability
Debugging
Light Debugging a Quality of Life
Added Recipe Support for most items and tools
Added Powered Sword
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Feat: Added Recipes!!!!!!!!!!
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Added Toggle Button for ShieldCore
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Fixed Create World bug
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Lots of Features:
Did some compatability with the modifier slot
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Made Custom Pickaxe model to have varied levels
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Added Charger Ui and World Gen
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Created Pickaxe GUI, also made some sprites Aseprite for when i make recipes
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Added automated Version Display to readme and last minutes fixes for 0.0.2 on modrinth (under review)
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Added SimpleEnergyStorage to BatteryItem
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Team Reborn Energy now required for recycler to craft
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Added REI Support, And refactored to change project files to PoweredTools instead of Powered_Tools. Added Datagen recipes
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Created Custom Datagen Recipe creator for the Recycler Block
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Added Particle Effects to the Charger
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Fixed the Charger Doing its animation on load
Added Battery Recycler - But it only recycles stone batteries atm.
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Created Charger Model and added animation for it,
Made the charger charge blocks with the tag chargable.
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Made a build of Aseprite, created textures using Aseprite, added textures and move batteries to the mod
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Added Basic Functionality:
TODO:
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