Pygame Metroidvania Game banner

Pygame Metroidvania Game

14 devlogs
15h 48m 38s

A Metroidvania game made with assets and helper functions from my last version but with new logic

  • Release / Demo here

-Note for Shipwright I am unable to repl…

A Metroidvania game made with assets and helper functions from my last version but with new logic

  • Release / Demo here

-Note for Shipwright I am unable to replicate the issue, whilst using virtual machines to isolate the game #BlindDebugging

This project uses AI

Planning and Debug

Demo Repository

Loading README...

Alex

Shipped this project!

Hours: 15.8
Cookies: 🍪 0
Multiplier: 5.99 cookies/hr

Debug for shipping

Alex

tryna debug why the shipwright doesn’t restart on space bar after death screen

Attachment
0
Alex

Worked On Level Editor and added death after falling 1000 pixels

Attachment
0
Alex

Shipped this project!

Hours: 13.69
Cookies: 🍪 278
Multiplier: 20.31 cookies/hr

First Ship of this project

Alex

feat:

  • Added Add Flyer enemy type; implement Flyer class and integrate into tilemap enemy spawning
Attachment
0
Alex

feat: Add dynamic background
feat: add tint transitions based on player location
feat: implement vignette effect and improve player movement physics

Attachment
0