I had to update a few things here like run destination, category, minimum OS, and the bundle identifier so that I could then push to testflight
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some ui refinement and simplification, like adding a glass effect to the wide button to make sure people know its a button, and the zoom level has no background because its not a button. the iphone view is also simpler because it doesnt need to display all that info.
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I’ve updated teh ui, and also added lens switching and better zoom. there is a slight problem with legibility and also discovering lenses reliably but ill fix them later, I’m really happy with the image space saving. i used HEIC, which is already really efficient, then applied further extreme compression to take down the size to 15kb each, allowing me to keep fps at 10 and resolution at max
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I’ve got a first version working although there are still some bugs, such as the frame just hanging and it not rotating properly
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