Activity

manojk902007

Enhance game mechanics and UI for Candy Crush

  • Updated README.md to include new gameplay features: combo bonuses and level thresholds.
  • Refactored candy.css to improve styling, including background particles and responsive design.
  • Added audio functionality in candy.js for sound effects during gameplay actions.
  • Implemented combo and level-up indicators in the UI, enhancing player feedback.
  • Fixed various bugs related to game mechanics and UI elements.
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manojk902007

Shipped this project!

Hours: 5.54
Cookies: 🍪 33
Multiplier: 6.02 cookies/hr

I made a Flappy Bird game using HTML5 Canvas, CSS, and JavaScript! The hardest part was making the difficulty system work. The gravity, speed, and gap between the pipes change for each mode. I also learned about collision detection between circles and rectangles. I am very happy with the final result. It works on mobile too.

manojk902007

Refactor README for clarity, update difficulty selection in HTML, and enhance difficulty handling in JavaScript

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manojk902007

Enhance game experience with start menu, difficulty selection, and sound effects

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manojk902007

Fix typos in HTML and JavaScript, and correct button hover effect in CSS

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manojk902007

Shipped this project!

Hours: 4.49
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I built a Car Racing Game using HTML, CSS, and JavaScript. The hardest part was implementing smooth controls and collision detection, but I solved it using JavaScript game logic. Really happy with how the gameplay turned out

manojk902007

enhance README and implement speed control feature in game

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manojk902007

add README.md with game details, features, controls, and instructions

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manojk902007

Shipped this project!

Hours: 10.58
Cookies: 🍪 41
Multiplier: 3.89 cookies/hr

Built my own Chess Game clone from scratch

This project helped me improve my logic building, UI design, and problem-solving skills. From implementing piece movements to handling turns and creating a smooth user experience — it was a great learning journey.

Still improving, but proud of how far I’ve come

manojk902007

Refactor control buttons layout and styles for improved UI/UX; add AI difficulty selection and update README with features

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manojk902007

Refactor code structure for improved readability and maintainability

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manojk902007

Add undo functionality and game state management

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manojk902007

Implement AI difficulty levels with Minimax algorithm for computer moves

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manojk902007

some of the bug fix

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manojk902007

difficulty level added

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manojk902007

both manual mode and computer mode implemented

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manojk902007

computer play(auto play) implemented

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manojk902007

Today I worked on building a classic chess game using HTML, CSS, and JavaScript. I designed a clean and elegant dark-themed interface with gold accents to give the game a premium look. I implemented the chessboard layout, player turn indicator, captured pieces section, and move history panel.

I also worked on the core game logic including piece movement, legal move validation, and board interactions. Additional features like new game, board flip, and responsive layout were added to improve the user experience.

This devlog records my progress in developing both the frontend design and the chess game functionality.

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manojk902007

Worked on developing a browser-based Car Racing Game using HTML, CSS, and JavaScript. Implemented player controls using arrow keys and created enemy cars that spawn randomly in different lanes. Added road animation to simulate movement and implemented collision detection to end the game when the player crashes into an enemy car.

Improved the UI by adding a colorful animated gradient background and a game over popup with restart functionality. Integrated sound effects such as engine sound during gameplay and crash sound on collision. Also debugged several issues related to collision sensitivity, sound stopping after crash, and proper alignment of game elements.

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