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abbie

Today I was very busy on working on Ratsaurante*! Mostly with making it look pretty before I get to the tricky part of coding.

I made some pizza assets to hopefully use later on in the game - uncooked and cooked variants of cheese, pepperoni, vegetable, and (controversially) ham and pineapple.

I also created the tilemap for what should hopefully be the game’s main map! I decided to add the sewer exterior to reference the other rat-related game I made. I don’t know what I’ll do with it just yet - maybe an easter egg of sorts.

I added movement (I had the animations before, but I needed to link that to actually moving left/right/up/down) and appropriate collisions to the tilemap.

The main ‘Chef Rat’ is now called Jesse. It felt right.

Credits to bitglow, Gherwit, and Nura Pixel on itch for the (free to use) tilesets.

*I’m considering changing the name to Ratsaurant. When I made it, I thought the ‘e’ on the end made it look fancy - but some thinking made me realise that it doesn’t really make sense.

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abbie

Today I started working on Ratsaurante!
Today I added the Chef Rat (official name tbd!) sprites and coded the animations for walking and idling. Credit to @carysaurus on itch for the sprites and animations, however I did add the lil chef hats!! :D
I also started working on the tilemaps, however I am going to leave that for tomorrow (and hopefully less tired!) me.
I am super excited to keep working on this project!! :)

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Comments

Aly
Aly 13 days ago

Whoaa love this

abbie

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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