Activity

saswath87

i started working on some bugs and logic issues and found out so many bugs somehow i fixed mostly and also while in battle i have set one more new condition and changed the UI next iam going to add different attack type for different pokemon

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saswath87

fixed the mistakes there in the help section and i faced one bug that is when all three emby is fainted then after that state is not changed again we should clear the localstorage manually now it will automatically be cleared once all the emby is fainted

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saswath87

now the game will be saved that is when you go to battle and fight then the result will be stored in Local Storage and then when you refresh the page the result will be shown again when you go for battle and one more thing is when you refresh the page the previous map position will be restored
For example, if you were standing near grass, you will still be in the same place after the page reloads.

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saswath87

i improved the battle functionality, now we have 4 types of attacking which includes defense and healing and this damage takes place randomly so sometime the attack might miss now which is also a feature

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saswath87

completed the player switching functionality so now when player 1 reaches 0 HP next player is automatically switched and if needed they can switch in between also while fighting when their chance comes.

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saswath87

started implementing player switching feature the ui is almost completed and next iam going to add the functionality to it and fix the bugs that already exist in battlezone

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saswath87

added help section for the game so when the help button is clicked the model will open and instructions will be there in it

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saswath87

Fixed some logical errors and bugs in the battle zone.
Improved the battle system by making small adjustments to how the fighting mechanics work.

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saswath87

implemented basic battle functionality in battle screen like two separate function for tackle and fireballl

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saswath87

Started Implement the battle fighting screen for the game.

Designed the battle interface layout including :
-Player Pokémon display
-Enemy Pokémon display
-Health bars
-Attack options

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saswath87

started implementing the battle activation when the player enters the red colored grass area

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Comments

vittal.bigamudra
vittal.bigamudra 12 days ago

Yo this looks fire

saswath87
saswath87 11 days ago

thanks bro

saswath87

Added basic boundaries for the tile image and wrote a function for the player foreground movement and added battleZone data

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saswath87

Added the tile image and character and also implemented the player movement function

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saswath87

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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