Activity

Moki

Initialised the project and Github-repo. Added a very simple if-statement for switching the used view based on the windows size.

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Moki

It’s finished. Version 1. Version 1.1. 1.1 because it worked, but not on Windows. And that’s where it should work as well. I used AI because there were many things preventing it from running. And the frustrating thing is that the program wasn’t the problem. The Windows machine defaulted its sound output to the display I connected it to - and there are no speakers connected to it. So it defaulted to nothing. I am no big fan of windows. Unix for life. It works and I am not going to touch it again until I need to build a .jar file again. The windows machine I mean. For the next couple of months I need to clean up the source code. It’s pretty messy. But that has to wait, I want to relax for a while. There is so much to Java that we did not learn in school. Sometimes I wonder what did we even learn in school. The basics and that’s it.

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Moki

Styled some Stages, nothing much. The ControStage is done, I only need to style the ViewStage.

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Moki

Everything during the fight is designed but the progress bars. If the window is too small, scrollbars will appear, and in the start stage, where you select a csv-file, the name of the file will be displayed too

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Moki

I added CSS to the screen you get when you choose the next fight. (For your information: the. names you see in the screenshot are not real names, they are generated names because I needed some to test the design)

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Moki

I finally got to the CSS part of the project. I had to fix some bugs, but then the last stage of the project finally started.
I made a simple comparison, on the left side in the attachment is the old version, on the right side is the new version

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Moki

Added a sound when the fight is finished. This helps the judge so they don’t have to check the time every few seconds. I used AI with the file format, because I recorded the Sound on my phone and did not know in to which file format I had to convert it to.

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Moki

What I’ve done so far:
You can control a fight and switch between them. All Judo rules that apply for the championship I am building this for are implemented. I’ve tried to use as little AI as possible and only looked up the things I haven’t learned in school

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