It’s been a while!
I’ve added few things during the last weeks:
Changes:
- Added verlet integration, you can switch between integrators by pressing ‘i’
- Added an indicator at the top of the screen that show which integrator the simulation is currently using
- Added the option to spawn new planets that orbit the sun instead of being stationary (As shown in the GIF below)
- The simulation is now computed in 3D instead of 2D (mathematically, not graphically, but it would be nice if I add that later)
- Added a very crude debug menu to the left
- Updated the solar system’s planets positions and velocities
- Added the Moon
Here’s a video showing the new spawning function in action with 500 planets or so.
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