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saoudani.adam

After hours on making my Timer script, Scenes manager script, and also some small optimisations on to the player movement (istg i will never stop “optimising”) and FIGHTING my retarded habits in coding… I FINALLY made it all work together (as a demo ofc) for NOW.
And i just finished my first particle in the game (i al happy i didn’t bug anything while implementing it in my PlayerMovement script) So here is the demonstration, of +2.5 hrs of work in the Code Editor, and +15hours in the project as a WHOLE

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saoudani.adam
saoudani.adam 7 days ago

If you guys have any suggestions or insights pls let me know :D

saoudani.adam

Hello everyone, here is my newest game called “GooberDash”, of which i wanted to show you the first step of me creating a new fast paced mechanics based indie-platformer game!

I made so far, 8-directional dash system, wall hops, wall sliding with air jumps!
Hope y’all love the start of this project, and i will make sure to release the alpha version and publish it! :D

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