wrote databases for skills, enemies, professions, and races, and split into multiple files so it’s easier to access code vs data, took a shi ton of debugging
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wrote databases for skills, enemies, professions, and races, and split into multiple files so it’s easier to access code vs data, took a shi ton of debugging
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you can get new races and keep them after you die, the further you get, the more luck you get for your rolls, gonna try to add npcs safes zones and quests next and probably leveling up menu
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made a race select screen, working on making rare races but they r secret, you can scroll to see information and races, going to change the race scroll to be buttons and mouse wheel
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made the a basic hud appear in a single click for combat, more detailed hud if you hold
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made the information hud only appear when you click the icon in the bottom right.
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Made a movement system, a health bar and basic hub, and an attack system
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figured out that I need to turn on public api in stat lookup in hackatime
Thinking othogonal map & in javascript
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