Activity

Maria

I updated all the graphics.
I made it not only add points now but subtract them too.
If you eat the garlic, your points get subtracted, (because it’s bad for hamsters),
if you collect the wrench, you get points added because the hamster is trying to collect tools.
For the moment, the hamster is AI generated, but I will change it when I actually ship the game,
its just acting like a place holder

Now I need to add an ending menu after a certain time passes and a main menu where it says the directions.

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Maria

I added a background timer.
Now I’m gonna make it end the game when it runs out.
I made the code debug the timer in the consul, so it can be seen on the image.

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Maria

It’s been way too long since I last worked on this.
I just added the score and fixed a bunch of bugs.
Now I just need to add a timer, fix the graphics, and add some finishing touches.
Hopefully, I finish the game before the end of spring break!
Wish me luck :)

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Maria

I fixed a bunch of things and made my character collect the objects. I also made more objects fall. The next thing is adding the points :)

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Maria

This took way waaaay too long to do, but I now have objects spawning and falling at random locations.

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Maria

Fixed movement and character positioning. Figured out what to do next.

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Maria

I set up an empty Unity project, making sure Hackatime works with it, and adding a Readme plus a .gitignore. It took me a while since I’m new to coding, but I made the character move to the left. At the moment, my placeholder for my character is a circle, but I am going to change it later.

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Maria

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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