Save and load system. You can save the game at a save station, which is kinda self explanatory and then load the game whenever you feel like it in the main menu. This system contains two scripts. SaveController and SaveControllerUI. Also contains versioning which is a little above the current scope of the game. There just in case!
Fixed some bugs on my enemies. Nothing special.
Also made a DialogueTrigger script. It works as a basic dialogue script. You interact at a gameobject and a little box appears. It can display different characters and names without any problems. The dialogue also has a typing ienumerator connected to it to give it a typing effect as it shows. You can make it skippable or force the player to endure watching it.