Feedback Update!
hello everyone! got the feedback from the last ship and there are some things I want to clear up, since a few points didn’t land the way I expected partly because not everyone plays multiplayer mc, which is totally fair.
so what even is this mod?
this is a Quality of Life mod for a specific gamemode on the Hypixel Minecraft Server. think of it like the Skyblock Addons mod. dedicated players use it because it improves their experience. it’s packed with features, (yes, that’s intentional a QoL mod is supposed to be that way).
one of the “very technical” features is KoTH Protector (KoTH stands for King of the Hill), where the goal is to stay on the “hill” the longest without dying. there’s an unofficial rule in this housing: don’t kill at KoTH and you won’t be killed, so most players comfortably AFK or multitask there. this feature enforces that by alerting you and nearby mod users if someone attacks you at KoTH. Ktrack goes further! it tracks frequent griefers, has a heatmap, and warns you when known griefers show up again.
-# fun fact! at the time of posting this, 178 unique individuals have been marked as frequent griefers (multiple damage events)
usability note
unfortunately, this requires a PC and a Minecraft Java account to play on Hypixel (it is a mod made for Hypixel after all)
but once you’re set up, using the mod itself is easy! just drop the .jar into the mod folder of the fabric instance and you’re done. no installation script, no need for you to build the mod or set it up beyond auth and toggling what features you want off (most are on by default)
addressing other feedback
“it does too much stuff” that’s by design! It’s a dedicated QoL mod, and once you’re actually playing on the housing it supports, every feature matters* (with some exceptions subject to law 15 U.S.C. § 45). I get that it can look overwhelming from the help command tho.
“the use of AI is a little high” I forgot to update that, the percentage shown was from when the project was much smaller. it’s lower now, and I’m less washed in Java!
(shoutout to the 5 other MC mods I’m working on that will probably never see the light of day unless i get a month of free time)
“more devlogs / inconsistent devlog / not using markdown “ fair point, I’ll be more consistent going forward in the next 2 days, and woah I used md in this one!
“readme is too condensed” working on expanding it and updating it.
“no video demo” also on the list I’ll be making a demo video that walks through all the features one by one.
what I’m working on now
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finishing the routes addon, since the new routes update dropped, I’m working on helpers for most of the routes!
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adding support for versions 1.21.4 through 1.21.1 this needs heavy codebase restructuring because Mojang and Fabric love changing things for no reason and then reverting them for no reason. looking at you, Fabric, for removing then re-adding WorldRender events and changing chat click events out of nowhere ):<
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demo video showcasing features individually
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expanding the README with clearer sections and context
Thanks for reading!
Heres a clip of the RPS feature
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