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whatdoiprint

Okay. Flavortown is closing in less than 2 days, so I’ll ship what I have of the project. I’ve fixed the negative money and the errors, I’ve put a part of the map, more furniture, a better UI aaaand… a part of NPC mechanic! Basically, IF YOUR CASINO IS OPEN (yeah it can be closed in the settings -ingame change) they’ll appear and go to a random machine (if there are). The money system is uh… not linked to machine money, so for now there is just a “money/cash” value in the machine (I mean, I want it to be fillable, not just linked directly to your money). The project isn’t full and I’m sorry that I’ve put many devlogs trying to make it full and shipping it, but there is only 1 day left of flavortown, so let’s get cookies with what I have (if I can) :) PD: The machine has 1/3 (I think) of losing 20, and 2/3 of winning 20.

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whatdoiprint

Finally, the principal branch is over. The rest is just small mechanics, but, with this, you’re able to build your own casino. I’ve improved everything, set a money system and simply finished it.

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Comments

Cool_Coder709
Cool_Coder709 3 months ago

Would be cool if you could choose from some templates or base models that the player can expand upon. Looking great though!

whatdoiprint

Now, I’ve improved the “create game tables” button and also the button for saving your casino. Also, now you can place walls (for now) :)

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whatdoiprint

So, basically I’ve made a system of cameras in the different tycoons, UIs with it and also a system in which the DataStoreService logs all your assets (In the exemple, are shown as bricks)

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