I haven’t been very active these past few weeks! I was an organizer of a Campfire in my city! So I was super focused on that project and basically living for it. But now that it’s over, I’m officially going back to the work I had left on pause.
Continuing with Bouncy Balls, today I added the golden balls that the player has to collect, their counter, and a death zone (aka a game reset because we’re not giving second chances that easily lol). It was interesting because I had to read the entire Godot button manual to figure out which one to use and when. It was literally like: “ok… and what does this button do?” until everything started making sense. I’ve had some difficulties organizing the sizes too; sometimes I can’t place them exactly how I want and I end up fighting with the proportions a bit. But aside from that, I feel like I made good progress today and I’m happy with the results.
There’s not much time left until the deadline, so I’m a little nervous.