Now the “Copied!” text will turn back into the normal button appearance after 2s
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Now the “Copied!” text will turn back into the normal button appearance after 2s
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Added the “cURL” buttons to the versions list as well!
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I built my first extension. Which adds a button I always wanted to see on modrinth website. During development of this I learned how to make an extension for a browser
Made the extension production ready with .xpi and .crx files for Mozilla and Chrome based browsers. Modified the manifest.json file to respect the publishing requirements of Mozilla marketplace and so that it would work in Chrome based browsers
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Added the copy curl functionality + the button changes to “Copied!” when you click it
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Added a CURL button to the download screen on the website so that you could copy the curl command to download a mod (or any other modrinth project), not functional yet
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Fixed the crash happening if you set an unknown entity type & Removing the debug message after clicking done
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I built a minecraft (fabric) mod that adds a new functional block - Sculk Eye, it emits redstone depending on amount of selected entities present in a selected radius, all config is done inside the blocks GUI. I learned a lot on how BlockEntities and GUIs are created in fabric. The most frustrating part was reading all of the minecraft code and try build my own GUI that doesn’t contain items
Added a README in the github project explaining this mod, some examples, and how to build it locally
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Added a recipe for the block it self, and an icon for the mod, and also the sculk eye block is now mined faster with a hoe. Submitted it for review on modrinth!
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Added server sync with a custom packet! Also fixed radius parameter not being in the GUI
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Added the eye it self to the block. Created a working GUI for it with switching entity modes button, custom entity type, not yet synced with the server (GUI took me so much research)
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Added the Block itself, BlockEntity. All of the settings are stored in the BlockEntity. Added the texture (No eye yet). Added detection and redstone logic with multiple modes: PLAYER, MOB, CUSTOM.
Added following settings: entity mode, custom entity, radius.
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