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leila

i got rejected :(
it was actually very reasonable though, my linux executable was straight up missing raylib, the library the whole project depends on. for whatever reason i disregarded the fact that raylib is not installed on every linux machine and that i’d need to compile the project statically. now, after spending a couple hours manually making an AppImage, i have a working linux executable! i also needed to update my readme, which now has significantly more information than before (it had the name and description)

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leila

Shipped this project!

Hours: 3.24
Cookies: 🍪 17
Multiplier: 5.31 cookies/hr

I recreated the brain game Ebb and Flow from the Lumosity app! It’s a very quick project written in C using raylib (including assets drawn by me and totally not just a manually redrawn version of the original assets), with very simple logic to get the game working. Ironically, even though I barely use Windows, this project taught me a lot about compilation for Windows and specifically cross-compilation over the three-hour debacle of me getting it to make an exe.

leila

It’s done! I’ve added a menu screen at the start with instructions, a 30 second timer, and the logic that brings you back to the menu when you’re finished and shows you your score, accuracy, and high score. Don’t think I’m gonna add anymore, so that’s it! thank you for coming to my ted talk :3

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leila

My sibling recently reminded me of Lumosity again, and I remember really liking Ebb and Flow. Unfortunately, Lumosity is almost entirely paywalled, so I could only (have a chance at!) playing the game tomorrow. Instead I grinded within a day and coded most of the game! It has leaf textures (that I drew with an image of the real one side by side) and all of the games logic working completely, including score counting and a minor green or red background flash depending on if you got the answer correct or not. All that’s left is a menu and a timer and I’ll be done!

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