Shipped this project!
While building the prototypes for Cosmic Time Machine, I learned how challenging it is to turn something as massive as the universe into an interactive experience. Experimenting with Three.js helped me understand how to render and animate objects in 3D space, from simulating the expansion of the Big Bang to creating simple orbital motion in the Solar System.
I also learned the value of prototyping. Instead of trying to perfect everything at once, building small versions of each idea helped me test how the experience should flow. Each prototype brought the project a little closer to feeling like a real journey through time.