I’ve now finished the transition to team mode. There are now 8 different teams, each with their own set of tasks. You can also create your own list of desired items that the players/teams must complete. Furthermore, this now applies not only to items but also to mobs that you must kill to increase your score. Everything is fully customisable and compatible. In the last devlog, I forgot to mention that there are also jokers to simply skip a task that is too difficult or takes too long. The only thing missing now is the Easier Mode, where the randomiser selects simpler and less time-consuming items.
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