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kavinsoorya2470049

I initially planned to add user accounts and separate data storage so Focuslog could support multiple users. After implementing and stabilizing the core time-tracking and reflection features, I decided to postpone authentication and backend work. Keeping the app local and single-user allowed me to focus on clarity, usability, and correctness first. Multi-user support is planned as a future extension once the core experience is fully stable.

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kavinsoorya2470049

Built a demo prototype of Webingo, a simple cinema ticket booking system created as a short event project. Focused on frontend UI/UX using HTML, CSS, and JavaScript, with movie discovery, quick booking flow, a basic support bot UI, and a settings page showing booking details. This is an early prototype to demonstrate the concept and interface.

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kavinsoorya2470049

I’ve been working on FaceCode for around 29 hours so far. The main plan is to build a multi-game party app where different casual games live inside one clean game hub.

Most of this time went into setting up the app structure, navigation, and UI so multiple games can exist and work smoothly together.

Right now, Truth or Dare and Reaction Time are working.
Truth or Dare currently supports spinner-based player selection for same-device party play.
Reaction Time works as a quick reflex game with proper timing and clear feedback.

I tested these games locally, fixed UI and logic issues, and pushed the working code to GitHub. More games and features are planned and will be added next.

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kavinsoorya2470049

I’m working on my first project! This is so exciting. I can’t wait to share more updates as I build.

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