added checkpoints and hazards.
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added checkpoints and hazards.
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art + reworking the map
added death animation and made the sprite a bit less chonky. i still need to add hazards and checkpoints
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updated map and tweak gravity values. pretty happy with it, need to add hazards and checkpoints next
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my first “engine” of any sort. ai was used heavily since i am unfamiliar with many concepts. i did learn a lot and the engine is not too bad but i do have some ideas on how to improve it!
i have done a bit of work with a good deal of assistance from ai tools. this project is mostly to learn hence why i picked an easier game like connect four now. (get it connect four + for now).
it has both a gui and cli, cli has more features so use that.
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added pause and start screens
added terrains for the two stones
more art
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more art stuff
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worked on art a bit more
also added input buffering for dashes and jumps
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improved 8 directional dashing
moved jump to x and made the up arrow look up.
worked on sprites
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setup godot since it’s my first* time using it
watched some tutorials
figured out how to make movement
made movement
added crouching
added 8 directional dashing
i do want to still tune the values to be more comfortable but that’s a trial and error thing
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