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sirtiger78

I set up the base for the project, utilizing Rojo to sync with Visual Studio Code in order to easily export the project to GitHub at a later date. Today, I made use of a rendering library to make a simple canvas / notepad. I plan on extending this with more colours and precise drawing tools. Later, I plan on getting to the principal point of this project & implementing physics.

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sirtiger78

The project has been set up in CLion and I am managing libraries / builds through CMake. It’s nothing much at the moment, but with sokol.h, I’m able to instantiate windows and embed ImGui into them. Attached is the base window, running both on Windows and in the browser (compiled to wasm). I am intending for Boulangerie to be a multi-platform game, with solo and a LAN party mode available.

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