Devlog #007 — Top Toolbar
In this stage I focused on creating the top toolbar for the editor. The goal was to introduce a central place for tools that interact with the canvas and begin shaping the overall workflow of the application.
Most of the core structure for the toolbar is now in place and it already integrates nicely with the rest of the interface.
Current Features
At this point the toolbar is mostly functional:
- Top toolbar layout – the toolbar is implemented and positioned at the top of the editor.
- Tool system – tools can now be added and managed from the toolbar.
- Canvas integration – the toolbar interacts properly with the canvas.
One thing that is still missing is the Select tool, which hasn’t been implemented yet.
There’s still a lot of good work ahead of me, but with every devlog I can clearly see the progress.
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