Today I made a thing called a prism bomb, right now it’s just a triangle but it will be something like a prism once we get the graphics in place. The way it works is, you shine your laser at it until it explodes, and then it send light rays in all directions. I also made improvements to the debug rays so instead of it drawing lines through objects which is inaccurate, it now draws a line between the start of the ray and the hit point, or a ray in the direction the real ray goes if it doesn’t hit anything. It’s gotten more difficult to work on the project the longer it goes on but it’s whatever except not really because we have a deadline but yk hopefully we get done before then.
Image: The remnants of a prism bomb explosion
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