Activity

gw

I made the paw separator more responsive (tested different methods but I could only make it work by manually adding media queries…) and span across the page for smaller screen sizes. Also fixed an issue with widths and padding for the hamburger menu on small screens (there was extra ‘spacing’ on the right of the nav causing a slight left and right scroll which was rlly annoying)

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gw

Shipped this project!

Hours: 3.61
Cookies: 🍪 10
Multiplier: 2.64 cookies/hr

I learnt how to make the classical snake game using the pygame library by going through a tutorial as this was the first game I had ever made. Even though the tutorial’s code didn’t fully work, I learnt the basics of using pygame to build upon the guide and also debug errors such as the snake’s head disappearing into the wall (or itself) upon collision.

After adding my own bits and pieces to the game (starting page, restart button), I also figured out how to package my game and upload it onto itch.io, making it the first game I’ve ever published :D

gw

I made slight updates to the structure of my .py file so that it could get packaged and uploaded to itch.io. Also made small changes to the font sizes for better visibility.

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gw

Created the basic structure of the website such as working on the nav bar (trying to make a mega menu that collapses to a hamburger menu on smaller screens - still a work in progress), adding the content for over 15 cat breeds, and other UI aspects such as text wrapping, colours, fonts etc.

(I’m aiming to do research for the remaining 60 or so domestic cat breeds after I sort out my nav bar and the paw separator in the content pages…)

(Also I was originally planning to do this for #meow but the deadline was too close, which is why I only have one devlog for these 10.5hrs 😭)

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gw

I created the basics of the game first by following a tutorial to pick up some basic knowledge. After finishing the tutorial, I debugged some of the code (not sure why the tutorial didn’t entirely work?) and changed the way the game exits (rather than exiting after X seconds, it only exits when the user closes the window).

Next, a start screen was created and game states were added. I also fixed the issue of the collided block in the snake disappearing when game over. The game over screen was updated to include a RESTART button so that users can return to the start screen to replay.

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gw

I’m working on my first project!

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