The issue with lockers was due to 2 things:
1 - the button counted 2 clicks so it spun up 2 animations leading to wrong results
2 - speed was slow even when at max
- Now after the button is clicked, until the animation is over, the button is completed disabled.
So no more clicks can accidently start it again. Now it becomes greyed, unclickable, and just says ‘🚫 Simulation Running…’ until the animation finishes and it opens up again. - Before speed was at 0.1 / speed leading to a weak slider that barely enforced speed. Now speed is at speed * speed so the slider is very powerful and speed has greatly increased.
And now when it speed goes up near max (40 and above), animations are skipped entirely and the students just teleport so the entire simulation ends in a few seconds.
Just a few quick patches to fix little bugs in lockers
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