Changes Day 25?
- fixed both enemies code to now permanently fix hit flash problems
(it took refactoring the code and separating some scripts i did not know they shared) - Added pause screen and main menu screen and the ability to pause
- Spent time fiddling with themes to get a decent theme to work with for UI
- Added settings screen with resolution, window mode.
Dev Notes
I am lazy idk i just did not do anything and did not want to. bruh this code thing is not for the faint of heart. i have been promising more hours but idk man … but imma try real hard this time an produce something good in the coming days.
I and i also found out you are supposed to commit after every feature not every batch of features. why didn’t anyone tell me this :\ . Anyway watch out we going to the big leagues
Now get over here and give me a hug ~~~///(^v^)\~~~
P>S the feature to change resolution probably won’t stay i am just doing it to get a hang on saving data and retrieving in Godot
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