Game Adjustments
- Added a “too many balls” mode where a large amount of moving, interactable balls are spawned that cannot score but can alter the main ball’s momentum
- Added an “obstacle” mode where static objects are scattered randomly among the screen. These don’t move, but can block the ball and reflect it
- Added a bot difficulty selector
Looking Forward
- I want to implement a ball color, but I know that it’s going to be tedious because I think I have to make a storage buffer that relates an object’s color to its triangles
- I also want to implement sound effects which should be easier
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