Multiple performance optimizations were made.
Basic UCI interface with position loading, supports moves too.
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Multiple performance optimizations were made.
Basic UCI interface with position loading, supports moves too.
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Implemented all move logic, just need to do move-undo-ing for more efficient search when I start making the chess engine.
Board can correctly calculate number of positions with 1-6 moves (7 takes way too long)
Super exciting stuff!
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Basic implementation of bitboards for individual pieces and full board rendering (totally not ripping off stockfish for that).
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