Activity

janekszoszkiewicz

Hey 👋

Got a bunch of fixes and improvements done recently, so here’s a quick update.

First of all, I fixed an issue with musketeer units before, when a unit was being reorganized, it sometimes just wouldn’t move toward its target at all. That’s now working properly.

I also fixed a lot of smaller (and some bigger) bugs, so the game should feel more stable overall.

Most of my time went into optimization. I went through basically every unit and cleaned things up. It took a while, but it paid off I’m getting around +30–40 FPS, which is a pretty big improvement.

I also changed the starting camera position now you can actually see your units right away when the game starts, instead of having to look around for them.

AI behavior has been improved a bit too, so it should act more reasonably now (still not perfect, but better).

One important gameplay change: if enemy units are reorganizing and your units approach them, they will now stop reorganizing and start attacking. This should prevent those weird moments where enemies just stand there doing nothing.

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janekszoszkiewicz

Added reorganziation and retreat system to enemy units to back away from enemy troops, aslo atached morale system to it, when enemy units have low morale, hp and its situation is bad, they retreat, general is commanding it

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