This is a Text Adventure written in C#.
Why a Text Adventure? 2 reasons:
First, it's a "back to the roots" thing. We all start with the console (or maybe some start with web, idc), so I wanted to take the skills I accumulated throughout my progr…
This is a Text Adventure written in C#.
Why a Text Adventure? 2 reasons:
First, it’s a “back to the roots” thing. We all start with the console (or maybe some start with web, idc), so I wanted to take the skills I accumulated throughout my programming journey back to “where it all began”.
Second: Text Adventures kinda are a thing of the past. I haven’t heard of any somewhat big text adventures being developed in the last 10 years. So I wanted to make my own (even though mine isn’t going to be big too, but I am doing this for myself, ok?)
Originally, I wanted to write this using Java, since I have to learn it for school, but it can’t do some things natively I want it to do, like intercepting key strokes.
So now it is more of a freetime-project instead of “schoolwork”.
My Code is almost completely AI-Free, but I did use CoPilot auto completion for variables/object names. If I decide to actually let the AI write something on its own, I am going to mark that code.