A phaserjs platformer game that does not respect the player. You will fail in ways you wont be expecting.
A phaserjs platformer game that does not respect the player. You will fail in ways you wont be expecting.
Added finishing touches, sound, and fixed bugs. Added bounce tales ost for the bg music because i used to play it as a child
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missing time from github codespace
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Made new levels, ending, fixed bugs and made the webpage a bit better. I wanted to make more levels but guessing coordinates has gotten torturous so i will cut my losses and end the game. Also will change character sprites and bg so it looks somewhat like an actual game.
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Worked on more levels, There has to be a better way of making levels than just guessing coords everytime i place something but im too deep in to go back.
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New stuff added, mechanincs are being worked on and the visuals will be changed. im going to get cancer from phaser, i had to guess the trap platform size and position like 15 times to get it right 😭
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Phaser is so unintuitive, making stuff by guessing the coordinates every time is really hard, but it seems i have no better choice. I saw tiled as a level editor but tiled levels will impose restrictions on this that will be bad. Wasted some time there unfortunately but after got to moving stuff and a new level to test it.
This will spoil some stuff so if youre a reviewer dont watch any devlog vids :)
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Added buttons, made the portal work, added toggleable walls, added spikes but didnt use them in the game yet, made a lot of changes in the code so its now far easier to make levels. I now have a clear road map to go, i plan on adding more stuff, levels and fixing up the “art”. Also falling off the map now puts you back in the map, although i havent implemented reseting the game state after i do. Also made the first level
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made my character sprite, looks really bad but im gonna improve. also got the main movey stuff going.
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