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Sugarcane Client

4 devlogs
35h 6m 11s

A multi-paradigm Minecraft client for survival, creative, and anarchy.

IMPORTANT NOTE: Does this client contain hacks? Yes. However, the client does not bypass any server anti-cheats any non-anarchy server should be able to stop the hacks in question. The client also offers non-hacked utilities as well and the hacked portion can be disabled at any time.

haletas88

Added a mob and playerESP as well as different options for rendering the colour by health, distance, etc. This is probably the last anarchy fature for a while apart from commands as i am going to add some more survival/vanilla orientated features next.

Images below showing the mobESP (the playerESP is about the same) using the getColour by health colourFunc. In the second image you can see the amount of damage on each mod (the wither health bar doesn’t chnage due to NoAI being enabled of the mobs).

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haletas88

Spent way to long trying to add an outline to the block entity esp (why is this so hard to do) anyways it looks much better now. I also added a presets class currently with only a defaultBlockEntityPreset but there will be more later. the preset for blockEntities just controls their colour and visibility. I want to add a mob, player, and protal esp next hen move onto some auto stuff e.g., autoArmour, autoEat, autoTotem.

Image below showing a test because implmentation in al over the place and too mnay images to show. If you want to see it check the repo.

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haletas88

Spent a while cleaning up BlockEntityESP which took longer than I thought. Anyways I how have a RenderingUtils class to do most ESP stuff. Going to probably make Mob and Player ESPs next.

Images below showing cleaned up BlockEntityESP class and RenderingUtils as well as a test of the ESP. See if you can spot the trial chamber lol.

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haletas88

Initial devlog. I added a block entity esp so that you can see chests, furnaces, shulkers, etc through walls even when not rendered (block entities aren’t rendered as far away as normal blocks). I hope to next clean up and modularise the code then make a mob and player esp as well, but that might be a while as i am working on other projects. Also, half of the time was me learning the basics of the fabric api.

Images below showing implementation and an in-game test.

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Comments

haletas88
haletas88 about 1 month ago

I forgor to upload the test. I’ll do it in the next one