Harbour Heaven is a strategic idle game about building and managing your own harbour. Players expand their fleet, send ships on risky voyages, and grow their wealth through smart long-term decisions. Every expedition carries uncertainty, making risk versus reward a central part of progression. The game is designed for slow, thoughtful play rather than constant activity, rewarding planning and strategy over time.
I used ChatGPT to rewrite descriptions in the game, fix spelling errors, and at one point I used it to fix a Riverpod issue (I would have had to rewrite the entire logic to make it work again). Thats why the player_controller in data/provider/ is so well structured. I mean, I wrote it myself, but I didn’t account for how RAM stores data, so the whole code just decided to stop working :< I spent like 5 hours trying to fix all the issues.