This Game or more like CLI Game is inspired by the Game: Binding of Isaac and the first Version is already on the move! It features Fight mechanics, Level Mechanics and much more.
This Game or more like CLI Game is inspired by the Game: Binding of Isaac and the first Version is already on the move! It features Fight mechanics, Level Mechanics and much more.
So as of now the Characters are Working and a functional System of Fighting with picking up Loot is implemented for that I used ArrayList and various types of Methods so i looks atleast kind of clean but to be fair till my Code looks clean it will still take some time but hey who said that it’s going to be easy? as of now i really enjoy my time coding because generally through dopamine Loading im getting my Work done pretty Good
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main.java:
Hello World!
Hello Guys welcome to this first Devlog,
So why did this Project start? Originally because my trainee used this to get us closer to OOP and I thought why not continue it? As of now the 07.01 I try to get a logical implementation of Fighting mechs by giving each room an attribute in which it signalize if the Room the Player is in is fightable or not. If yes it will create based on the Level Attribute on the Player some hopefully on par enemys but by now they are either to weak or to strong. I hope by finishing this Project I get to know more of the beautiful sides of Java and hopefully you will find this Project Good too ;)
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