A simple Minesweeper game with additional features and an interesting twist.
A simple Minesweeper game with additional features and an interesting twist.
Made some minor improvements to slightly increase the clarity of some instructions and labels.
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Release published at https://github.com/es1228/Minesweeper/releases/tag/v1.1.1
Scaling has been vastly improved on different monitor types. It’s not perfect but now it should be at least playable on other monitors wirh fullscreen mode.
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The updated release has just been uploaded: https://github.com/es1228/Minesweeper/releases/tag/v1.1.0
Seems like there is a scaling issue on other monitors, will update when fixed.
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It now has a downloadable release!
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After lots of hours of development, the project is complete.
This is a classic Minesweeper game with extra features like record keeping and an interesting twist with “anti-mines.”
Although it may not seem like much, this is one of my first ever large projects and it taught me lots about arrays, sorting, classes/methods, recursion, etc. It was also the first time I ever uploaded a project to GitHub so I had to learn that as well.
Had to do a refactor of my code to improve optimization, readability, and functionality. Finally got the anti mines feature of the game working, which suprisingly adds a very fun twist to the game. All that is really left is to add a scoring system and then the project should be ready to ship.
The game can now manage menu states properly. The core features and game play are now fully functional. Now all thats left is to add an anti mines gamemode and store previous scores in a file for record viewing.
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Was wondering why I was having a memory leak. Turned out I had to store images in a static class to avoid repeated reloads into memory. Now memory stopped skyrocketing to 100+ MB and went all the way down to 15 MB
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Migrated the project towards a dark theme. Hoping to hopefully add more unique features, a better looking menu, and maybe add another gamemode (negative mines maybe?).
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Game logic is now mostly implemented. Now time to focus on UI/UX and add additional features.
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Started working on some images. Simple but turning out better than I thought.
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