A project to simulate how life evolves from simple creatures to the most complex ones, mutating and replicating themselves.
I made this project usin AI for debugging and to write the most complex parts for me, and also some sprites.
A project to simulate how life evolves from simple creatures to the most complex ones, mutating and replicating themselves.
I made this project usin AI for debugging and to write the most complex parts for me, and also some sprites.
BIO-GENESIS: v0.1 (First Devlog)
How I did it?:
Technical explanation:
This ensures that regardless of the magnification level, the cell always knows its exact mathematical index within the 50 times 50 grid.
Probability and Stochastics
Movement is non-linear; it follows a Random Walk pattern. Every frame, each cell calculates its next potential position based on a uniform probability distribution:
Metabolic Decay (Survival Calculus)
Life is treated as a time-dependent variable (t). The health (H) of each cell is governed by a constant decay function:
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I’m working on my project, this is the beginning of a great advancement.
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