I am Building a 3D Simulation of Solar System with opengl.
I am Building a 3D Simulation of Solar System with opengl.
I Tried to Create a Cube First by myself in opengl first but I failed very badly and after 2 hours I got to know about a guide and then I followed that guide and learned how to generate a cube in opengl and this is the result. With This I realised Opengl is more difficult than I thought.
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Finally I Become abled to setup my Project in windows and Linux (The Worst Things Started after that). Then I Learned I will have to manage all the Buffers which needed to send to the Gpu and I also need to Create Vertex Shaders and Fragment Shaders from myself to render anything. Then I got some (actually a lot) of errors which Cooked my Brain for most Days. Then I Decided to Retry and Finally after 3 hours of coding and neary 5 hours (actually more) of really articles (I did not watched tutorials or used ai) I finally become abled to render a single Triangle. Now I will try to Increase the Speed of Development in future.
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Creating my first opengl Project. Currently Learning about Opengl.
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