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Lovesprite

10 devlogs
26h 44m

Lovesprite is a faithfull remake of aseprite but in the Love2D framework

regonold520

Hi guys, today I got the select tool working, it is pretty nice because you just drag to select the area or just click to remove the selection and the selections do a great job of either culling pixel drawing or filling, basically anything to do with setting a pixel. Small devlog rn cus im tired today. Have a great day :D

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regonold520

Shipped this project!

First release for love sprite, quite bare bones and buggy at the minute but want to gauge public opinion, to use just download the zip file on the github release, extract it and run the LoveSprite.exe, happy spriting :D

i will list the key binds below:
Ctrl + Z = undo
Ctrl + S = save sprite
Ctrl + N = new sprite
Alt = temporarily changes tool to eyedropper
I = eyedropper
B = brush
E = eraser
G = fill
Scroll Wheel = zoom
Middle Mouse Move = pan sprite

regonold520

This is a BIG devlog, because I finally added a new tool! The noise tool, it generates simplex noise based on cool parameters you specify In the GUI, I also added new sprite and a new canvas gui (accessable with ctrl + s, ctrl + n respectively). And I,m deciding to finally ship this as a very EARLY prototype, mainly because i want to try to make some other projects :D have a great day guys!

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abdurahmansharif.uk

hopefully your project get voted, the noise tool, colour. ALL of it is peak!

regonold520
regonold520 5 days ago

ty :DDDD

regonold520

Hi guys, I did major things like setting up button clicking infactructure and i made proper GUI types, this one is a floating GUI, Im making this for a cool tool that i will reveal in the NEXT devlog >:) . It was mainly bug fixes and going over lots of logic confirming if things are ok, not a big devlog but yk. Anyways have a great day. cool diagram attached too :)

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regonold520

Hi! So I overhauled the whole UI by changing the colours to a dark purple and i wuite like it, next i changed some sprites like mouse icon and panning sprite etc. but I did some very big things like adding tool buttons on the right, so far we have the brush tool, standard pixel tool. Eraser just does that but rubbing out instead and the eyedropper tool which sets the colour to any selected colour. I also decided to draw a cool image of orpheus, Have a great day :D

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regonold520

Im FLYING through these features recently, maybe because the winter holidays are ending. Anyways i fixed some scaling issues to do with the colour picker and I made it so if you go outside the bounds of it whilst selecting it will continue picking colours helping for picking absolute colour values! I also finally added a hue slider so we FINALLY have access to the full colour range. This took a fair while mainly because im pretty much rewriting all my UI code as i go because its quite buns. Anyways hope you have a great day :D

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brushleaf
brushleaf 8 days ago

FIRE

regonold520

HI! Devlog 5 for LoveSprite! So this is a HUGE update because I actually added to ability to select different colours, well only monochromtically for now because i haven made the hue slider yet. BUT it is still really cool. getting the actual picker to draw with the HSV was easy but getting what colour to select was a NIGHTMARE. at least it is done now. I drew some kind of green guy to show off a ton of different shades (see second image). Anyways Have a great day :D

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Igelkott
Igelkott 9 days ago

Really sick project, looking forward to seeing where this goes!

regonold520
regonold520 8 days ago

ty:)

regonold520

Hi! SO I begun making the framework for UI objects, still gotta add TONS and polish it but the basics are here, most of my time was spent creating a 9 slice system that the panel and the button (a modified version with no y changes) use, its a bit janky but it works and thats all that matters. I plan to make objects attach to each other in the next devlog and UI input muting / priority, anyways Cya!

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regonold520

Holy.. 3 HOURS! this has been a sad 3 hours because i have been coding ui the WHOLE TIME, I am quite happy with the result though because we have screen responsive and I even made it idiot proof (i think) I made it so you can drag the left and bottom sides to make a very satisfying effect ngl. Thats pretty much it (there was so much maths). Hope you have a great day :D

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regonold520

HI GUYS! Devlog 2 for lovesprite, I got some cool things to work like bug fixes to do with the bg and i coded an undo system, its not perfect and il defo go over it in the future, but oh well. But I begrudgingly started work on the coolest part of this project! The UI, it currently dosent do much, nor block inputs to the actual canvas, i merely begun the bases that will make up the full thing in due time. Thats all that I really got dont but I expect to see more progress as the days progress, As always have an amazing day :D. cya!

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regonold520

First Lovesprite devlog! so I have been wanting to make my own pixelart editor for a while (i alr own aseprite but wanted to do it for funzies) so I started with learning about Images and ImageData, its pretty simple and I just shoves a metric TON of maths into VS code and all of a sudden screen coordinates turned into canvas pixels that i could edit. The editor is SUPER bare bones rn but at least it looks kinda cool :) also its not gonna be a 100% clone of aseprite, mainly because im not that good at programming, but id also like to just add funny little bits because this shouldnt be taken too seriously, but overall feeling good about this one while ADORE gets reviewed. if you read through all my yap thanks :D Have a great day!

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