Rhythm Tengoku - Molecano Demake banner

Rhythm Tengoku - Molecano Demake

5 devlogs
9h 22m 12s

A demake of the Bits & Bops minigame “Molecano” into Rhythm Tengoku, made for RHModding Community Weekend

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Nibbles

the way i implemented. Every single cue. Was bad. so i ended up bashing my head against the wall trying to fix it in beatscript before realizing that the issue was the cues and code itself. Oops. Anyway its charted to night walk now. :P

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Nibbles

improved the mole jumping animations, and created the cart sprite!!
next i gotta fix the cues because i did the stop cue completely wrong oops

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Nibbles

made the sprites and animations for the moles!! unfortunately, asesprite tracking didnt want to work…….. this was probably around like an hour of work for the sprites but idk It dont matterrr

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Nibbles

i know this probably looks really really stupid in this state, but i’ve added an extra engine for the minigame (it takes a while theres so many files you gotta add and basic functions to implement) and implemented the very basics of all the cues needed in molecano, including the

  • slower keep the beat cue
  • faster keep the beat cue
  • copies of the ones above, but you have to press B instead of A
    i probably look like im insane right now, but it WILL resemble this -> https://www.youtube.com/watch?v=TUPxxyBLWro soon. im gonna be making the sprites next and polishing stuff up (and i cant track making sprites or editing animations because no lapse yet 💔 but we do this FOR THE LOVE OF THE GAMEE)
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