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golf

2 devlogs
4h 37m 8s

A 2D golf party game

pufferfish
  • Drew some simple sprites for the golfball in different colours
  • Experimented a bit with UI (unfinished)
  • Made the physics MUCH better
  • Fixed bug where golfball would bounce in a random direction when hitting the wall
  • Tweaked friction and bounce settings
  • Switched from setting the velocity directly to adding a physics impulse to move the ball
  • Made golfball stop when slow and made it so that you can only shoot it when it’s stopped
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pufferfish
  • Learned how godot works
  • Set up game for 320x180 pixel art (currently using default placeholders for the art)
  • Added player and golf physics with gamepad controls (aim ball and shoot in a direction)
  • Added walls and made the player bounce off them
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