- Drew some simple sprites for the golfball in different colours
- Experimented a bit with UI (unfinished)
- Made the physics MUCH better
- Fixed bug where golfball would bounce in a random direction when hitting the wall
- Tweaked friction and bounce settings
- Switched from setting the velocity directly to adding a physics impulse to move the ball
- Made golfball stop when slow and made it so that you can only shoot it when it’s stopped
- Learned how godot works
- Set up game for 320x180 pixel art (currently using default placeholders for the art)
- Added player and golf physics with gamepad controls (aim ball and shoot in a direction)
- Added walls and made the player bounce off them
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