A minecraft queue server implementation written in python (Designed to be easily expandable, so it will maybe be more than a queue server when finished wink wink)
A minecraft queue server implementation written in python (Designed to be easily expandable, so it will maybe be more than a queue server when finished wink wink)
You can now join the world! Because this is a queue server its supposed to be empty and to make the client join the world without sending chunk data i forced their player 50k blocks into the ground! Anyways uh theyre position is locked, but their rotation is not so they can look around. Multiple players can be on the same server at a time!
What i wanna do now: get player count working, get tablist working, get chat working
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Server status is now implemented!
How it works:
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Mostly got the project and TCP connection running as well as packet parsing. Server can read the handshake and parse its data as seen in the image below. All packets are handled by dynamically registered handler functions making it completely modular and expandable. Ill go implement the status packet + response now, baii
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